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SDK ingest & scrub
Game Shield SDK in the client; attacks scrubbed at shield edges.
Anti-attackSDK <5MB
Social platforms draw peak-hour attack ransom; downtime bleeds users.
Global users, sluggish messages, broken interactions.
DNS poisoning and regional blocking strand users in batches.
Trending moments spike instantly; scaling windows are tiny.
Game Shield SDK in the client; attacks scrubbed at shield edges.
Private addressing bypasses public DNS; encrypted, obfuscated links.
Massive shield nodes nearby — messages and A/V land in milliseconds.
Auto-scaling for viral peaks, 24/7 monitoring, 99.99% SLA.
After repeated 300Gbps+ ransom attacks, we had a full year of zero downtime. Overseas message latency fell from 400ms to 80ms and retention recovered.
Onboard in 5 minutes. No credit card required. 20% off your first month.